PlayStation lists 37 trophies when the platinum is included: one platinum, five gold, nine silver, and twenty-two bronze. Steam lists 36 achievements because it has no extra platinum. PowerPyx estimated a 3/10 platinum difficulty and about twenty hours, with no online trophies and no required difficulty trophy. Most cleanup can use chapter select after the story, but the “Like a warrior” Resonance Point requirement received a specific missable warning.
Counts by platform
The apparent 37-versus-36 discrepancy is a platform convention, not evidence that Steam lacks a gameplay objective. PSNProfiles showed thirty-six non-platinum trophies plus the platinum, “The Sea Scorpion.” Steam's official store page says the game includes thirty-six Steam achievements. Epic was also reported with thirty-six achievements in supplemental research. Always state whether the platinum is included when quoting a total.
At the research snapshot, PSNProfiles displayed 1,284 owners, 172 platinum achievers, and a 13.4 percent platinum rate. Those are dynamic community statistics and will change as the player base grows. They are useful for dating the early completion landscape, not for ranking permanent difficulty.
Some early guide material used an older name for the Chapter 9 completion trophy. Supplemental verification said the current platform name is “Night has come.” If a checklist and the platform UI disagree, use the live trophy list. Names can change without changing the underlying completion trigger.
Roadmap overview
PowerPyx recommends completing the story while collecting enough Resonance Points, then using chapter select for other cleanup. Narrated trophy videos agreed that there is no difficulty trophy and that most objectives can be revisited. One video described the platinum as roughly 3–4 in difficulty, close to the written 3/10 estimate. These ratings are author judgments, not official measurements.
The first playthrough should prioritize enjoying the story, learning combat, and watching the one missable condition rather than following every collectible timestamp. Chapter completion produces story trophies across the fourteen-entry structure. Collection and combat objectives can then be targeted with the chapter interface. Before leaving a chapter, note whether a guide identifies a requirement that does not accumulate through select.
The completion estimate overlaps the broader fifteen-to-twenty-five-hour playtime ranges. A skilled player using a route may finish near the low end; a blind explorer may spend longer. There are no online trophies in the collected roadmap, so another player's availability is not part of the platinum plan.
The missable warning
PowerPyx identifies “Like a warrior” as the notable missable trophy and recommends collecting at least 165 of 200 Resonance Points during the main run. Its explanation says those points do not accumulate across chapter-select sessions in the same way as ordinary persistent cleanup. That makes the route materially different from simply replaying one missing object later.
Because this is a high-impact completion claim, check the current trophy guide and your in-game tracker before relying on the threshold. The source set was collected at launch. A patch could change tracking, and wording can differ among platforms. This draft reports the researched roadmap but has not independently reproduced the trophy trigger.
Other isolated omissions, such as failing to interact with a dog mentioned by a community member, may affect individual collection trophies but were not identified by the main roadmap as the same kind of run-level missable. Use the platform list and chapter interface to see what remains. Do not erase a save based solely on a Discord message.
Combat and story objectives
The trophy sources describe objectives for story chapters, collecting, parrying, Focus attacks, and other combat actions. ItsIlusion said most of the list comes from combat actions, while Trophy Guides emphasized repetition and skill familiarity. A Focus staff message clarified that “Untouchable” requires six parries in very short succession, not six unrelated parries across an encounter.
Checkpoint reset was reported to preserve progress for combat trophy actions in a narrated guide. That can reduce grinding, but the exact persistence rule should be tested on the current build before designing a long farm. A counter may update only after a checkpoint or trophy trigger. Do not assume that every collectible or Resonance Point uses the same persistence behavior.
Story trophies map across the fourteen chapter entries, including the epilogue convention described in the chapter guide. This page avoids listing hidden trophy descriptions that would reveal later events. Players comfortable with spoilers can consult the current platform list after finishing the story.
Chapter select cleanup
Completion sources say chapter select unlocks after the story. Mortismal reported that the interface displays missing collectibles and that collected items persist outside a selected chapter. PowerPyx recommends using it for most outstanding objectives. This supports a one-playthrough-plus-cleanup structure rather than a mandatory full second run.
Before selecting an earlier chapter, make a normal save or confirm how the game protects current progress. The research did not document every save-slot prompt. Use the built-in interface and avoid replacing save files from download sites. A trophy route should reduce risk, not introduce untrusted data.
Group cleanup by chapter and objective type. Finish location-specific collectibles while you are already in a chapter, then use a repeatable combat checkpoint for action counters. Keep the Resonance Point condition separate because the main roadmap assigns it different persistence. This organization follows the source distinctions rather than treating all thirty-six tasks identically.
Before a final cleanup session, compare the live list on your own platform with this dated count. A renamed description, patched trigger, or newly released platform version can change route details without making the original launch evidence fraudulent. Record what your interface actually shows and treat current first-party text as the deciding source.
Sources and limits
The roadmap and count come from PowerPyx's trophy guide, PSNProfiles' live list, and the official Steam store. Narrated videos from ItsIlusion and Trophy Guides supplied chapter, combat, checkpoint, and practical-route observations. Focus staff and one community report were kept clearly attributed.
Dynamic rarity, owner counts, names, and completion estimates were captured on August 30–31, 2026. This site has not independently earned the platinum or all achievements. The page does not merge platform totals, promise that a launch workaround remains valid, or publish unsafe save downloads. Current platform descriptions and a verified current roadmap should supersede stale details.